#ifndef FND_GAME_OT2_UTILITY_HPP
#define FND_GAME_OT2_UTILITY_HPP
#include <string>
namespace Utility {
  std::wstring to_wstring(const char* pstr) ;
  std::string to_string(const std::wstring& str) ;
  std::wstring to_wstring(const std::string& str) ;
}
#endif
